| Stage | GME | % of rev | BBY | % of rev | Gap · A − B |
|---|---|---|---|---|---|
| Revenue | $790M | 100.00% | $9.8B | 100.00% | BBY ×12.38 |
| Gross profit | $345M | 43.66% | $2.3B | 23.91% | GME +19.8pp |
| Operating income | $160M | 20.27% | $421M | 4.31% | GME +16.0pp |
| Pre-tax income | $420M | 53.18% | $430M | 4.40% | GME +48.8pp |
| Net income | $299M | 37.80% | $315M | 3.22% | GME +34.6pp |
| Stage | GME | BBY | Gap · A − B |
|---|---|---|---|
| Revenue | $790M100.00% | $9.8B100.00% | BBY ×12.38 |
| Gross profit | 43.66%$345M | 23.91%$2.3B | GME +19.8pp |
| Operating income | 20.27%$160M | 4.31%$421M | GME +16.0pp |
| Pre-tax income | 53.18%$420M | 4.40%$430M | GME +48.8pp |
| Net income |
| 37.80%$299M |
| 3.22%$315M |
| GME +34.6pp |
GME 10-KMar 24 '26
“Our largest vend ors are Nintendo, Sony, and Pokemon, whic h collectively accounted for a majority of our new product purchases in fiscal 2025.”
BBY 10-KMar 18 '26
“In fiscal 2026, our 20 largest suppliers accounted for approximately 80% of the merchandise we purchased, with five suppliers – Apple, Samsung, HP, LG and Sony – representing approximately 55% of total merchandise purchased.”